Sat. Aug 8th, 2020

Review of Streets of Rogue. If Grand Theft Auto went to Super Nintendo – Gambling

6 min read
Streets of Rogue. If Grand Theft Auto went to Super Nintendo - Gambling

Unexpected contender for the best cooperative of the year.


Before you get to the release, Streets of rogue It has been in early access for more than two years and during this time has managed to win the hearts of many users. Other players spent hundreds of hours in it: not a bad achievement for a pixel project made by independent developer Matt Dabrowski alone.

To attribute his brainchild to a specific genre is not easy. On the one hand, Streets of Rogue – a bagel in the best traditions Nuclear throne or Enter the Gungeon. On the other – the devil is in the details: to the roguelite-based elements are added, familiar to Grand Theft Auto, Deus Ex and Hotline Miami. And this hybrid turned out not only witty, but also very nice.

High rise

One day, far from a perfect day, the despotic mayor of a peaceful, prosperous town decides to tighten the screws: it prohibits alcoholic beverages and imposes taxes on everything that can and cannot be. Chaos immediately reigns in the city, and local people organize the resistance headquarters under the ground to overthrow the dictatorship.

In the best traditions of the genre, the main character is the Chosen One, who will put an end to the rule of the tyrant. He will have to go a long way from the lower floor of the city-building to the very heights where the villain lives, and on the way dig in garbage cans, loot shops, hunt policemen and hack terminals in mini-games.

Sometimes burrowing in the trash is the only chance to survive. Very useful activity if you do not have enough health and you need an emergency snack

The plot in the game is not in the first place, but it still boasts funny dialogues, good jokes and witty allusions to a dystopia in the spirit “High-rise” James Ballard. However, it is easy to forget about the evil mayor while studying the procedurally generated locations. There are five of them – slums, a factory, a park, a business center and a suburb. Each is located on a separate floor, and to move to the next, you will have to perform more than one task.

Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo

Dabowski was not sly when he spoke about the similarity of his project with Grand Theft Auto: the gameplay really brings to mind the thoughts of a series about a great car thief. An open world with a touch of merry madness disposes to walking and killing everyone, and GTA fans will notice a lot of acquaintances in the quests: eliminate the usual poor fellow, imitating Nico Bellic, steal drugs in the spirit of Juan Lee, save his friend, like Carl Johnson, – for complete happiness, there is not enough car theft.

Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo

The main charm of the gameplay – in complete freedom of choice. Achieve the desired goal in different ways: if you want – go through the locations covertly, if you want – cut everyone. In this regard, Streets of Rogue is approaching a real immersive sim: at each level, a lot of characters are waiting for interaction, and for any task you can choose a solution to your liking. Do you understand that it is difficult to deal with another opponent? Hire an assistant for a reasonable amount. Needed a safe surrounded by a million traps, and even with an aggressive barn on guard? Break the window and climb into the building where no one is waiting.

Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo

Given that the quests are also randomly generated, it will not be boring. True, the elements of the bagel do not always play into the hands: sometimes a random gives such an intricate level that the hero dies suddenly at the first impossible mission, but when you restart, you clean up the same location without receiving any damage.

If the player is too easy or too hard, before going to the next floor, you can customize the game for yourself by activating the mutators. Infinite ammunition, zombie apocalypse, price increase – various modifications will allow both to simplify the gameplay and turn it into an unforgettable test.

Completing the tasks will ensure not only the passage to the next level, but also pleasant bonuses in the form of new items, coins and chicken nuggets – the main in-game currency. You can buy various improvements for it, but only at the base in the game lobby: you will have to pay with regular money at the levels themselves

Together more fun

From the start, six characters from twenty are available, but the rest open quickly and bring not only new gameplay possibilities, but also room for wagering. Want to become a crazy gorilla? You are welcome! Any character can be customized to taste, changing hair, skin color and eyes. At the same time, everyone was not only assigned a biography in the spirit of the old-school role-playing games, but also presented unique skills, a set of starting items and a basic mission. The task of the hacker is to arrange the largest cyber attack in the history of mankind, the policeman’s goal is to become a superkop (and who does not want to become one?).

On the basis of each character, you can buy one additional ability that will allow him to do more damage or become less noticeable. You can also set up awards that will be waiting for the hero in the game world (from cologne to flame thrower and trap stunner), and look into the store to buy utilities before going out to a new location

However, the full potential of Streets of Rogue is revealed in a joint passage. Of course, it’s hardly possible to go through the whole game in the Rambo style alone, but in cooperative with friends, the bagel turns into a tactical strategy. While the hacker hacks into the terminal, the thief opens the safe, while the monkey distracts the enemy and scatters a banana peel on which the guards slide.

The game supports both local and network cooperative for 2-4 people, but to pass it with random people would not be the best idea. Firstly, half of the rooms in the lobby are password-protected, so finding an empty seat is not an easy task; Secondly, many players adhere to the style of “fallen in everything” and at some point they can easily choose the target for you. Friendly fire can be turned off, but not everyone knows about this feature. In addition, with well-coordinated teamwork and chatting with friends in voice chat, cleaning floors is much more interesting and fun.

True, if all comrades are in an unequal battle with local cops, there will be no time for fun

Perhaps the only drawback of the game – problems with balance. I spoke above about the unjustified difficulty in generating levels; Add to this the fact that character classes vary greatly in their degree of effectiveness: playing conditional vampire or zombies is much nicer and easier than weak scientists. And if the gameplay for some of the characters is quite easy to master, then others will have to learn in a single game before you go into battle with friends. Otherwise, your ghoul will definitely get a silver bullet in the forehead, summing up the whole team!

If you adore freedom in the spirit of Grand Theft Auto Online, then Streets of Rogue is perfect. The game successfully combines a bagel, crime and ironic dystopia with a lot of choices and opportunities. Dabrowski tried his best, looking forward to a new project!


Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo
  • wonderful cooperative;
  • variability of passages;
  • a wealth of content;
  • great humor


Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo
  • bugs: they are few, but they are;
  • class imbalance and level generation;
  • friendly fire.

How we played

In what: game provided by publisher

On what: PC

How many: 15 hours

Achivka edition

Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo


Kill all the friends at the beginning of the game, but still level out.

About localization

Subtitle interface. Dialogues and jokes translated great – however, the other from the games tinyBuild and do not expect.

Review of Streets of Rogue. If Grand Theft Auto was released on Super Nintendo
★★★★ ☆ Worthy


Great mix of Nuclear throne, Grand Theft Auto and Deus Ex. If it were not for the imbalance in character classes and the generation of levels, it would be very good.

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